At a glance

Figma Rive
Best for Design teams that need real-time collaboration Designers building interactive animations for apps and web
Starting price $12/editor/mo Free
Free tier
Open source
Free tier available
Open source
Auto Layout
Components
Dev Mode
Interactive
Prototyping
Real-Time Collab
Runtime
State Machine
Web/Mobile

Figma

Strengths

  • Real-time collaboration — multiple designers, one file
  • Browser-based, works on any OS
  • Excellent component and design system support
  • Strong developer handoff features

Weaknesses

  • Per-editor pricing gets expensive for large teams
  • Browser-based means no offline support
  • Performance can lag with very large files
  • Limited vector editing compared to Illustrator

Rive

Strengths

  • State machine visualization catches edge cases in complex UI flows
  • Includes Runtime as a core feature, purpose-built for design workflows
  • Free for 3 files — generous enough for most small teams to get real work done
  • Includes interactive alongside the core feature set — fewer separate tools needed

Weaknesses

  • Free plan exists but key features are locked behind the paid upgrade
  • Fewer built-in features means you may need additional tools to cover gaps
  • Output quality depends on your design skills — templates only go so far
  • Limited team/admin features if your organization eventually scales up

The bottom line

Pricing: Rive is completely free (Free for 3 files), which makes it the obvious pick if budget is the top concern. Figma starts at $12/editor/mo, but 3 projects, 3 pages per project. That cost buys you a more polished or feature-rich experience, so it comes down to whether the extras justify the spend.

Feature gaps: Figma offers Auto Layout, Components and Dev Mode that Rive lacks. Rive brings Interactive, Runtime and State Machine that Figma does not have.

Team fit: Figma is geared toward any size teams, while Rive is aimed at small teams teams. Pick the one that matches where your team is today and where it is headed — migrating tools later is always painful.

Where each tool shines: Figma's biggest strengths are: real-time collaboration — multiple designers, one file. browser-based, works on any os. Rive's biggest strengths are: state machine visualization catches edge cases in complex ui flows. includes runtime as a core feature, purpose-built for design workflows.

Watch out for: With Figma, users commonly note that per-editor pricing gets expensive for large teams. With Rive, the main complaint is that free plan exists but key features are locked behind the paid upgrade.

Choose Figma if...

  • You need a tool built for design teams that need real-time collaboration
  • You specifically need Auto Layout and Components
  • You care about browser-based, works on any os
  • Your team size fits the any size profile Figma is designed for
  • The free tier works for you: 3 projects, 3 pages per project

Choose Rive if...

  • You need a tool built for designers building interactive animations for apps and web
  • Budget is a hard constraint — Rive is free, Figma is not
  • You specifically need Interactive and Runtime
  • You care about includes runtime as a core feature, purpose-built for design workflows
  • Your team size fits the small teams profile Rive is designed for

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